About BENNETT RACING SIMULATIONS, LLC
An instant explosion of popularity.
In 2014, Tim Bennett, founder of Bennett Racing Simulations, set out to build Dirt Track Racing games in a market that had been void for nearly a decade.
After looking over a few hires, he found Anthony Demanuele, and it was a perfect fit from the start. Anthony took over the lead programming role for the initial game, and off we were getting Dirt Trackin’ started.
In 2017 we released Dirt Trackin’ Sprint Cars, along with Dirt Trackin’ 2 in 2018. These games were a huge leap forward for our games.
As we enter the new phase of the latest technology, we have a luxury that some teams may not have, experience. Tim has been involved in dirt track racing for nearly his entire life. He’s played almost every role, owner, driver, crew chief, even official at one time.
We have a unique ability to understand the information, and apply it virtually, because we grew up at dirt tracks.